Wednesday, 28 October 2015

First shot of the battery/cavern scene (Which had it's set displayed), and first shot of the short film that has been recorded!

Today I have begun animating the introduction shots to the battery/cavern scene, and have recorded the first shot of this scene. it begins with a pan down, which will be used as a transition from the previous shot, to the three protagonists arriving at the cavern's entrance. The raw footage from this, recorded straight from the engine and unedited, is shown below. The shot uses a looped animation, which is why it appears to play multiple times.

The reason this was recorded with more then one loop is that the particle effect that generates the falling snow is randomly generated as to where and how it will fall, so having three different loops allows a choice to choose the best one to transition from the first scene. initially, the footage displays a grey screen saying "scene is missing a full screen camera", which means that no rendering camera is present. this is so that the animation is not looping before the particle effect has begin to generate, and the animation only plays when the 'e' key is pressed on the key board, using a small custom script I wrote in order to control the particles. While I was hoping to record the entire film in 60 frames per second, this seems to be an impossible feat with my current equipment, and the film will likely have to be recorded in 30 frames per second.

The custom script to activate the camera's recording

The first shot recorded of the short film

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